Goblin · Tier: 4
Tin Wall Tobb
Tin Wall Tobb is a Tier 4 tank hero of the Goblin species. Attacks the enemy at the front of the line.
Abilities
As the hero comes from the shop.
On Receive Damage
Grant 1 armor to all other allies
Gain armor
Deal 12 damage to the first enemy
Passives
TauntEnemies are forced to attack this unit, and ally heals and shields are drawn to it
.1 — a random passive. Abilities unchanged. Stats so far: +1–2 ATK, +3–6 HP.
On Receive Damage
Grant 1 armor to all other allies
Gain armor
Deal 12 damage to the first enemy
Passives
TauntEnemies are forced to attack this unit, and ally heals and shields are drawn to it
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.2 — every ability improves its target (authored for this hero). Stats so far: +2–4 ATK, +6–12 HP.
On Receive Damagechanged
Grant 1 armor to all allies
Gain armorchanged
Deal 12 damage to two random enemies
Passives
TauntEnemies are forced to attack this unit, and ally heals and shields are drawn to it
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.3 — every triggered ability grows by half of its own number. Stats so far: +3–6 ATK, +9–18 HP.
On Receive Damagechanged
Grant 2 armor to all allies
Gain armorchanged
Deal 18 damage to two random enemies
Passives
TauntEnemies are forced to attack this unit, and ally heals and shields are drawn to it
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.4 — every ability improves its scaler (authored for this hero). Stats so far: +4–8 ATK, +12–24 HP.
On Receive Damagechanged
Grant 2 armor to all allies for each hurt ally
Gain armorchanged
Deal 18 damage to two random enemies for each Goblin in this and adjacent positions
Passives
TauntEnemies are forced to attack this unit, and ally heals and shields are drawn to it
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)