Human · Tier: 5
Orin Vale
Orin Vale is a Tier 5 glass cannon hero of the Human species. Attacks the enemy at the front of the line.
Abilities
As the hero comes from the shop.
Enemy gains Slow
Grant +5% Critical Chance to all other allies until the end of combat
Critical hit
Grant +3 attack to all other allies until the end of combat
Passives
FreezeApplies Slow counter on weapon attack
BladesmithGain critical chance while wielding a melee weapon (20%)
RuthlessCritical hits are 50% stronger, damage and healing alike
.1 — a random passive. Abilities unchanged. Stats so far: +1–2 ATK, +3–6 HP.
Enemy gains Slow
Grant +5% Critical Chance to all other allies until the end of combat
Critical hit
Grant +3 attack to all other allies until the end of combat
Passives
FreezeApplies Slow counter on weapon attack
BladesmithGain critical chance while wielding a melee weapon (20%)
RuthlessCritical hits are 50% stronger, damage and healing alike
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.2 — every ability improves its target (authored for this hero). Stats so far: +2–4 ATK, +6–12 HP.
Enemy gains Slowchanged
Grant +8% Critical Chance to all other allies until the end of combat
Critical hitchanged
Grant +5 attack to all other allies until the end of combat
Passives
FreezeApplies Slow counter on weapon attack
BladesmithGain critical chance while wielding a melee weapon (20%)
RuthlessCritical hits are 50% stronger, damage and healing alike
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.3 — every triggered ability grows by half of its own number. Stats so far: +3–6 ATK, +9–18 HP.
Enemy gains Slowchanged
Grant +11% Critical Chance to all other allies until the end of combat
Critical hitchanged
Grant +7 attack to all other allies until the end of combat
Passives
FreezeApplies Slow counter on weapon attack
BladesmithGain critical chance while wielding a melee weapon (20%)
RuthlessCritical hits are 50% stronger, damage and healing alike
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.4 — every ability improves its scaler (authored for this hero). Stats so far: +4–8 ATK, +12–24 HP.
Enemy gains Slowchanged
Grant +11% Critical Chance to all other allies until the end of combat for each slowed enemy
Critical hitchanged
Grant +7 attack to all other allies until the end of combat for each ally with Bladesmith
Passives
FreezeApplies Slow counter on weapon attack
BladesmithGain critical chance while wielding a melee weapon (20%)
RuthlessCritical hits are 50% stronger, damage and healing alike
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)