Human · Tier: 4
Nicolo Sarn
Nicolo Sarn is a Tier 4 glass cannon hero of the Human species. Attacks the enemy at the front of the line.
Abilities
As the hero comes from the shop.
Hurt
Grant +1 Stamina to the allies in front and behind
Passives
TauntEnemies are forced to attack this unit, and ally heals and shields are drawn to it
BladesmithGain critical chance while wielding a melee weapon (20%)
.1 — a random passive. Abilities unchanged. Stats so far: +1–2 ATK, +3–6 HP.
Hurt
Grant +1 Stamina to the allies in front and behind
Passives
TauntEnemies are forced to attack this unit, and ally heals and shields are drawn to it
BladesmithGain critical chance while wielding a melee weapon (20%)
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.2 — every ability improves its target (authored for this hero). Stats so far: +2–4 ATK, +6–12 HP.
Hurtchanged
Grant +1 Stamina to three random allies
Passives
TauntEnemies are forced to attack this unit, and ally heals and shields are drawn to it
BladesmithGain critical chance while wielding a melee weapon (20%)
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.3 — every triggered ability grows by half of its own number. Stats so far: +3–6 ATK, +9–18 HP.
Hurtchanged
Grant +2 Stamina to three random allies
Passives
TauntEnemies are forced to attack this unit, and ally heals and shields are drawn to it
BladesmithGain critical chance while wielding a melee weapon (20%)
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.4 — every ability improves its scaler (authored for this hero). Stats so far: +4–8 ATK, +12–24 HP.
Hurtchanged
Grant +2 Stamina to three random allies for each ally with Bladesmith
Passives
TauntEnemies are forced to attack this unit, and ally heals and shields are drawn to it
BladesmithGain critical chance while wielding a melee weapon (20%)
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)